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[软件] 最强NDS模拟器No$gba v2.5 发布

最强NDS模拟器No$gba v2.5 发布

最强NDS模拟器No$gba v2.5 发布,这次改进是全方位的包括CPU,3D,速度,时钟等有大量改进,详细如下:
引用:
- help: updated gbatek standalone version 2.5 (about one hundred news since 2.3)
- vram viewer: supports extended palettes in bg map windows (eg. magnetica demo)- nds/help: added ds 3d overview chapter (basics on geometry/rendering engines)
- nds/help: added ds technical data chapter (containing some basic overview)- nds/help: replaced ds various chapter by new ds memory control/timing
- nds/sound: fixed major unreported bug in 80x86 code sound_bias SWI function
- nds/3d/help: corrected shininess formula (ie. fixed that max cos 2 angle mess)
- nds/3d/help: added caution: specular reflection WON'T WORK on camera rotation
- nds/3d/help: maths basics of vector-by-vector multiply (and purposes thereof)
- nds/3d/softlight: allows light+color nonsense double def (eg castlevania clip)
- nds/3d/softlight: much better light-accuracy, and now supports shininess_table
- nds/3d/softlight: lighting fully calculated by software (without opengl light)/
- nds/timing: split timings for nds7 (fast access) and trashy nds9 (slow access)
- nds/timing: split addr_clks_table to CODE/DATA addr_clkc_table/addr_clkd_table[ - nds/timing: emulates "half" cycles on 66MHz/nds9 (tcm/cache and n32/2 thumb)
- nds/timing: emulates nds7 exmemstat gba-slot timing bits (like nds9 exmemcnt)
- nds/timing/help: added detailed/tested nds7/nds9 code/data memory-timing chart
- nds/timing/cache: allows more CPU load on bios/mainram when cache is enabled[
- nds/timing: emulates shared N32 access time for two NDS9 thumb 16bit opcodes
- cpu/speedup: precalculates opcode-timings on interseg-jumps (usually faster)
- cpu/speedup: faster conditional opcode handling (maybe yet another 3% faster)
- cpu/speedup: thumb: uses 16bit reads (3% faster on non-32bit-aligned
- cpu/speedup: replaced dumb jmp exec_opcode by exec_opcode_mac (ca. 10% faster)
- cpu/speedup: added more code alignments in cpu-core (not significantly faster)
- nds/help: added note that 66MHz-nds9 actually runs MUCH SLOWER than 33MHz-nds7
- nds/cpu: emulates superslow nds9 memory access time (bios,wram,vram,oam,etc)
- nds/cpu: emulates operand-independend ARM9 multiply time (eg. slow thumb time)
- nds/wram: emulates wramcnt mapping (no idea if it's used by any games though)
- nds/3d: adjusted z-rounding (avoid opengl-clip-plane in club house games demo)
- cpu: emulates cp15-trace-id, debug: disass auto-comments on trace-id and bist
- nds/help: fixed key1 [scratch] writeback lsw/msw are exchanged (thanks simon)
- cheat: fixed occassional crash on delete cheat (push/pop) (thanks Hiei Youkai)
- thanks: rockmanrotties for submarine (timing) and clubhouse (clip) bugreportsbbs
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[ 本帖最后由 21 于 2007-10-7 07:52 编辑 ]
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沙发支持```
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thankyou
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thank a lot
所谓的爱情只是一阵偶然的风,
从身边轻轻吹过,
留下些许的记忆……
真的吗

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fdsfdsfsdfsdfsd

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顶你在说

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呵呵

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ds

dsadsdsdsdsd

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dada

adad na nlaf

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fffff

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good

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支持一下

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支持一下

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不知道实际速度咋样

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:mad: :mad:

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是什么主机用的啊

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强烈支持

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曾经多少次跌倒在路上;
曾经多少次折断过翅膀;
如今我已不再感到彷徨;
我想超越这平凡的生活.

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dddddddddddddddddddd

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支持下 谢谢楼主

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太棒了 終於又有一個的版本了 耶 真是太感謝大大的分享了

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shi试试看

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强烈支持

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AAAAAAA

DDDDDDDDDDDDDDDDD

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ddddddddddddddddddd

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不知道有何改进

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