超任模拟器Snezziboy v0.26发布
v0.26
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Fixes and Features:
- Fixed a small bug in the debug version, as the horizontal cycles was not
showing up correctly.
- Fixed transparency so that it is disabled if the register $2130 disables all
color math.
(Fixes the screw up in Aladdin)
- Fix code skip for WAI/STP/WDM instructions so that if the player does not
enable HDMA through the Snezziboy configuration, then the code skip selects
the fastest skipping mode.
- Fixed a critical bug in the mechanism that supports the intra-frame
update of background scroll position. The bug, which crashes the emulator at
worst, or screws up some layers at best, only occurs after about 65535 SNES
frames have been completely rendered, or roughly 18 minutes into gameplay,
assuming the game runs at full 60 fps without slowdown.
翻译:
修正与作用:
-修正调试版本中的一个小错误,水平循环不能正确的显示出.
-修正透明度所以如果$2130寄存器禁用所有的颜色数它也将被禁用.
-修正WAI/STP/WDM指令的代码遗漏所以如果玩家不通过Snezziboy的设置启用HDMA,代码跳过将会选择最快的跳过模式.
-修正一个机器中支持背景卷轴位置的内部帧更新的循环错误.这个错误最坏的情况下将会使模拟器崩溃,或者最好情况下翻转一些图层,只会在大约65535 SNES帧被完全描绘后发生,或者大约进入游戏18分钟后,游戏可能会全60帧且不减低速度的运行.
[ 本帖最后由 weir47 于 2006-8-17 11:10 编辑 ]
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